Welp. I went to my project briefing today.
it sucked.
Okay not really. It's great. Good to see some students from my intake who's taking final projects with me. It's always good to see familiar faces. Especially when you're nervous and don't know what's coming next.
So, Our final project must have this cultural and traditional theme (I have no idea how to phrase this better), but my Project Coordinator, Madam Huda said, it must revolve around traditional cultures in Malaysia. Hey, that's not too bad, right. of course that throws away my cell simulation game right into the bin. but at least I have two other workable ideas.
In real life situation, this must be how it felt like to have publishers. We must do what they want and follow their specifications, by sacrificing what we have in mind. real life lesson right there, take that Arrwulf.
Okay. On the positive side, The tower defense game can still be worked on. I can say the player is a city boy, who went to his parent's village, only to find out all the computers there has been infected with viruses. and he created blah blah blah and BAM, tower defense game. Add some Malay architecture,Malaysian characters, malay dialects and words and UI. that's gonna work =3. And tycoon based game, That's totally workable. I can just.. say.. make the player sell traditional Malaysian foods, like... Nasi Lemak. I love nasi lemak. Who doesn't. Nasi lemak Tycoon sounds great. Also it have a nice ring to it.
Now I have a week or so to write up a proposal. and probably test out some codes, to see if it works. it seems fairly simple. just a couple of AI's and checks.
No comments:
Post a Comment